Name: Free Nekrax/ Lost Nekrax
Homeplanet: Necronis
Sentience: Sentient/ Semi-Sentient
Strengths
The Nekrax are hard to kill as they feel no pain and can keep moving even without muscles. They are also easier to heal as they have no need for internal organs or a beating heart. Since each one is decades old, they have spent countless hours honing their preferred skills, making them just as diverse as the living human race. Due to their magic affinity, some have even experimented with the control of dark magic to be used as a weapon, creating magic flames and other such abilities.
Weaknesses
Despite their strong connections with magic, the Nekrax are especially susceptible to Demonic powers as that is what keeps them alive. They are also weaker than most human and can be broken both physically and mentally due to their lack of muscles, brittle bones and fragile sanities. Also, due to the lack of working internal organs, the Nekrax cannot reproduce or even spread the corruption any further. This means that the population of the Nekrax is in constant decline. However, on their home planet of Necronis, there is still billions of Lost Nekrax.
Appearance
The Nekrax look like human in shape and features however they tend to be in various stages of decay from fresh corpse to living skeleton, moving and speaking with the help of dark magic. Since the corruption that turned the human race into these creatures happened so long ago, most Nekrax have lived multiple lifespans and are mostly skin and bones or just bones.
Culture
The Free Nekrax are survivors of a great war which ended in the corruption of their entire planet. Any form of structure or belief has been stripped away, leaving them with a bleak, realistic look on existence. However, despite this pessimist view, a large number of Free Nekrax have left their Planet in search of the new Human colonies, hoping for acceptance and the chance to warn and help the plight against the Demon empire. However, the majority of these pilgrims are met with hostility due to their unnatural appearance and magical connection.
Lost Nekrax are what happens when and Free Nekrax looses their mind. They become moaning, shuffling beasts that wander aimlessly, usually under the influence of bored Demons who are looking to play with the lives of mortals.
History
Necronis was once a human colony, rich with trade and acted as a outpost against the spread of demons. Back then it was known as Algarius VII. For decades the planet acted as a first line of defence for the early human expansion. Over time the fighting spread to the planet's surface yet still the demons could not break the human forces as aerial ship battles turned to primitive trench warfare. Realising that they were fighting a loosing battle, the demons constructed spires of dark magic energy and unleashed an unnatural corruption over the planet. The human forces stood no chance and soon fell to infighting as the living tried to survive in a land full of the dead. After 10 long years the small pockets of resistance fell until no living thing remained on the planet. As the corruption finished its work, the demons moved on, looking for further conquest. However, as the demons left, the dark magic fuelling the spread of death weakened and some people survived being reduced to mindless undead. This minority, known as the Free Nekrax, grouped together and formed small settlements across the planet and have remained docile for centuries. Now, as the human race expands through space once more, some of the free Nekrax leave the planet, stealing the Leviathan Phantom Crafts created by the demons, in hopes of being excepted back.