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 Cole

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RescueRanger
Level 40
RescueRanger

The pirate queen

Former Moderator
The Imperium
Pirate
Posts : 1052
Reputation : 19
Alive

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Cole Empty
Cole Empty#1PostSubject: Cole   Cole EmptyMon Sep 04, 2017 5:29 pm

Name: IMM- bulwark bot mk1 SE: 0000000000001 AKA The bastion, the AI controlling it was named Cole-122
Species: IMM- bulwark bot mk1 + AI
Age: 2 years
Faction: The immortals (vigilante).
Alignment: Chaotic good
Apearance:

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Strengths

-Armor. Cole is equiped with the latest of immortal armors made for vehicles allowing him to take tremendous amounts of damage before needing repair. Also is the suit equiped with personal shields, protecting the armor from initial damage.
-Size and mobility. Cole is massive, roughly 3 meters tall wich not only makes him an intimidating opponent in alot of situations. And for his size he is quite agile as he is equiped with the latest in dwarven joints and servos that allow him to change direction quickly on foot. Also is he equiped with numerous grappling hook cannons to increase his ability to pursue enemies.
-Transformation kits. The novelty of the new bulwark bots was to allow a single unit to give specific support on a certain aspect. For this reason the bulwarks were equiped with numerous kits that allowed them to 'transform' into specific items or objects that would benefit a certain situation.
-Combat prowess. Cole has access to a huge amount of weaponry to effectively use. And while he has an expansive arsenal of weaponry and firearms but is also created with the latest in dwarven joints and servos, making him an excellent brawler whenever necessary as he has a small amount of meelee augments as well.
-Hacker. Cole is adept at security breaches and can easily hack a system by using his own AI and uploading it to a terminal that needs to be breached. In addition is it hard to hack Cole as he can easily defend himself.

Weaknesses
-Proximity, while Cole has a large number of weaponry he is best suited to medium to close quarter combat where he can deal the most amount of damage in all of his modes. Over long range his weaponry is either less effective or less acurate. In addition, in combat his footspeed is alot slower in most modes wich allows an encounter with a hostile Cole to be easily escaped.
-Hacking. While Cole is hacking he will leave his bulwark bot unguarded. Not only can fast action in deleting the AI while it is breaching completely destroy Cole himself but also can the bot be hacked to deny Cole's acces to the body, leaving the vulnerable AI exposed to security and counter hacks while he has to gain access to the suit again.
-Exposed parts. While transforming to certain modes, Cole is forced to reveal certain weak spot in the mech where a well placed bullet can do alot of damage and fast explosives can completely destroy him.
-No back up. Once the suit is destroyed when Cole is controlling it, he will die along with the suit.
-EMP's. A well placed EMP can disrupt Cole's decision making or briefly disable him wich is very lethal in combination with the transformation vulnerability.
-Not waterproof. While spraying water on him has little to no effect due to his shields, completely submerging him can severely damage him and excess submergion will destroy him as a whole.
-Fully sentient. While his full sentience is a plus in many aspects, it makes him vulnerable as well. An emp on the right moment may cause long term damage to his coding and cause him to act or do irrational things and depending on the severity it may take a long time for him to regain full control. And in the worst case it may even cause a permament glitch.
-Exposed cameras and scanners. Some of the scanners and cameras he uses to locate hostiles are exposed and can be damaged to disable. The most vital and basic ones are protected so he will never go completely blind or deaf but it may limit his tracking abilities when his night vision, target marker, sensors and such are disabled.

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Equipment
-Transformation kit. A built in Kit that allows Cole to change to different modes to deliver focused support.
-An arsenal of immortal weaponry to compliment his many battlemodes.
-Grappling hooks to increase his mobility in wanderer mode.
-Personal shields and shield projectors.

Powers

-Wanderer mode. In wanderer mode wich is the default Cole will look like a 3 tall metal behemoth equiped with arm mounted machine guns, grenade launchers, flamethrowers, healing items and electricity based weaponry. In this form he is best suited for most situations as he has access to the most versatile gear including the grappling hooks to increase his overall mobility.
Wanderer mode:


-Sentry mode. In sentry mode Cole will take on the form of a sentry turret with heavy firepower to surpress or defend a certain area or chokepoint. In this mode all of his armor is up front, leaving the backside unguarded. He can only turn halway his axe in this mode and he is immobile. The transformation is nearly instant though.
Sentry mode:

-Assault tank mode. In this mode Cole will briefly reveal his weak parts to become an armored assault vehicle. In this mode he will have the fastest movement speed and will he be as resilient as usual at the cost of usable weaponry. In tank mode he is limited to one explosive cannon and no other weaponry. This is the longest transformation and the most vulnerable one.
Assault tank mode:

-Medic mode. In this mode he will dispense medical equipment and perform first aid to anyone in range while also repairing damage done to his armor plates and other equipment pieces. The transformation is not too long but he is mostly exposde from above and up from as he spreads armor plates out to provide cover as well as deploying personal shields around nearby troops. In this mode he is unprotected and very vulnerable from behind and the sides and he must rely on support to survive. This is the only way for him to repair himself without help from others as well.
Medic mode (closest thing i could find):

-Artillery mode. In this mode he will transform into a long range explosive weapon wich is his only way to deal damage over long range. However, the data from the targetting doe not carry over so once he changes into this mode he needs help from others to locate enemies he wants to attack. The transformation is rather short and exposes his vulnerable parts. In addition does he not have too much armor in this mode either.
Artillery mode:

-Disruptor mode. In disruptor mode he will become immobile and heavily armored. After that he will begin to produce an ear piercing noise to hinder nearby enemies. In addition will this have Cole's entire person under high voltage, making engagement alot more difficult. This transformation is very fast and does not reveal weak spots as it requires instant access.
Disruptor mode:


History
The bulwark bots where the last ditch effort to make a high quality unit for the immortals, but it was no help as shortly after the assembly of the first robot the immortals fell and Apex was evacuated. However, one AI stayed behind and his name was Cole, without any updates or maintenance Cole decided he wanted to leave Apex-122. The bulwark bot was left unguarded and thus Cole took it for his own and escaped Apex-122 with one of the ships that was left behind. He now wanders the galaxy as a vigilante Immortal and offers his friendlyness and lethality to those in need.


Theme song:


Cole in a nutshell:


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