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 D'onn Kinetic Mortar.

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X-Calibur
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Approved#1PostSubject: D'onn Kinetic Mortar.    D'onn Kinetic Mortar.  EmptySat May 13, 2017 3:09 pm

D'onn Kinetic Mortar.  Plague11


Name: D'onn Series Kinetic Mortar
Owner: Serpentum Imperium and it's vassal states
Creator: Serpentum Engineering Corps

Development Thread: 

Type: Deployable Kinetic Mortar
Ammo: 30cm HE Shells/ 35cm Plasmic Shells / 30cm Smoke shell.
Rarity: Common

Strengths

  • Long range up to 15 meters,
  • HE shells disrupt large groups of unarmored infantry,
  • Plasmic shells can breach light vehicles and even certain tanks if hit directly on an weak spot,
  • Smoke shell contains retroactive chaff that disrupts scanners to allow troops to use the cover to outmaneuver enemy forces. 


Weaknesses

  • Shell loaded through breech-loading system which slows fire rate
  • Smoke shell disrupts Imperial scanners as well leading to troops using their senses and memory to fight enemies in the smoke.
  • Mortar requires two users,shells are quite heavy.


Description

During the opening years of the Second Sigma War the Confederacy developed the predecessor to the D'onn Mortar which was designed to shatter the massive formations of robotic droids alongside machine-gun fire.


The weapon would see an return after the rise of the Imperium that employed vast tactics that allowed the mortar to become practical despite battlefield conditions.


The 2 meter mortar works like an Earth-made mortar except that the shell is thrusted through an electromagnetic launcher much like any rail-gun system allowing heavier shells to be launched over vast distances.With little weaknesses that the Imperials couldn't plan for the mortar proves to be an powerful addition to the Imperial Arsenal.


Last edited by X-Calibur on Wed Aug 02, 2017 2:37 pm; edited 1 time in total
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Approved#2PostSubject: Re: D'onn Kinetic Mortar.    D'onn Kinetic Mortar.  EmptyMon May 15, 2017 10:07 pm

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