Bahn Rue Kahone Level 1
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| #1Subject: Bahn Rue Kahone Thu Feb 16, 2017 12:00 am | |
| Name: Bahn Rue Kahone Species: Ordriey, (Race) Yeormian (Qillin Werewolf, not an actual species but type) Age: 2600
Height: 7'8" Weight: 360 lbs. Faction: N/A currently in search Alignment: Chaotic Good
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Strengths Has training in polearms, bladed weapons (falchion) and firearms. Trains large beasts such as reptilians, equine, avian, mammalian and the sorts that are exotic. They are trained for military, guard and for show. Very agile and very strong for his size. Specializes as a Qillin Slaver which are a form of spies that kidnap people especially those who are young (Though Bahn has at some point quit as he claims he did so but his actions don't seem like it, everything in mind that he believes and does is the right thing to do. That is though what he thinks.)
Weaknesses His own magical abilities such as Qillin Mist can backfire and end up affecting him instead of the target intended. Wolf's Bane doesn't kill him but can seriously affect him making him go into a seizing fit. Silver can stop him from regenerating and is usually very painful.
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Equipment N/A
Powers Do they have supernatural powers? If not, describe what they excel in naturally.He has a furry scorpion like tail with stinger like all other ordriey. A massive pair of wings, iron stomach (can eat anything he can get his mouth on). Immunity to toxins, electrical resistance, hold breath for up to seven days and blending. Can shapeshift because he is a werewolf and has regenerative powers.
Capable of spewing stomach acid just like other ordrieys but most other species do not know they able to this. This acid is strong enough to burn holes through rock and metal. One drop can burn through a foot of steel within 5 minutes.
Qillin Dream Mist: This ability can be used at it’s full power even when in original form. You come up to group and blow a blue sparkly mist in their faces which makes them forget a certain event that they had just seen like if Bahn was caught changing into a werewolf and the people were going to tell the whole village about it, the people in the village will try to kill any werewolf found. So just use the mist to make them forget what they saw. It may be most likely permanently forgotten and usually those who remember it again think it was some dream they had.
Dimensional Travel: This ability can be used more effectively in the werewolf form but in original form is not as strong. It has a limited time as to how long a gate to another world is open. In werewolf form it may stay open for at least 24 hours, in original form it can stay open for at least a few minutes to even maybe an hour if entirely focused on it without any distractions. (Qillins are known to be distracted easily and lose their focus when trying to do these things, so it is best to keep reminders and the least distractions possible)
Qillin Beauty: This makes your appearance seem beautified and causing people to less likely to hurt you and will listen better off of what you say. It only lasts as long as you are talking to that specific person(Only works on one person a a time) Aitvara Curse: The one who curses the individual will take possession of the soul while they become an aitvara once they die. The curse is lifted when the soul is retrieved or given back to the individual. This can only be done once every three months.
Immortality: Can die by a bullet shot into the chest, accident such as vehicle crashing, diseases, etc... Can be injured like any mortal.
History Write as much as you like about your characters backstory.
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