Name: Explosive beehive
Owner: Cole
Creator: The immortals
Development Thread: N/A
Type: Automatic homing rocket launcher
Ammo: Homing rockets
Rarity: Unique
Strengths
-Annihilation. The beehive fires an amount of small lock on missiles at a high firerate. Resulting i area of effect damage directed at a specific target capable of doing insane damage. The rockets are nothing special in terms of flight speed, however they are unique in terms of their insane homing abilities, capable of making sharp turns to reach their target.
Weaknesses
-Range. The beehive's missiles have a limited range and will explode on their own after a few seconds. The self destruct explosion is only half as small and powerfull as on direct impact part of the fuel will blow up alongside the main charge. Due to this it is preferable to pick targets that are as close as possible.
-Explosive. The missiles can deal damage to the user just as well wich makes the line between maximum efficiency and user hazardous very thin. The missiles can be prematurely blown up individually by somehow activating the impact trigger but this does not work with another explosion.
-Reload times. In total the reload time for the beehive is 20-30 minutes. Wich means that the beehive can only be used once or twice at best in a battle. It necessates carefull consideration on when to use it as wasting it could lead to the user needing it later on.
-Cover. Cover is the best way of surviving a beehive barrage. Only rarely will the missiles find a way around cover and even then will it never be all of them. For this reason the beehive missile is best used on a target in plain view.
-Lock on. The missiles need to have a marked target before the beehive will activate. The lock on process takes a few seconds.
Description
One of the many weapons built into Cole's mech. Due to the powerfull nature it had to be seperately produced instead of simply modified.