Name: Armaros-Issue Plasma Pistol Mark 14
Owner: Serpentum Imperium
Creator: Serpentum Confederacy {Formerly}
Serpentum Engineering Corps {Currently}
Development Thread: N/A I believe
Type: Focused Plasma pistol
Ammo: Plasma energy projected in small golf-ball sizes
Rarity: Common
Strengths
- Almost non-existent recoil,
- Plasma energy capable of piercing metals under titanium,
- Weapon has self-recharging energy cell,
- Accurate,
- Easy to handle,
- Little maintenance required.
Weaknesses
- The self recharging energy cell requires 5 minutes to replenish to full power and can only fire 10 shots before it's energy is expelled.
- Has an effective range of 10 meters.
Description
An pistol design almost as old as the Imperium and Confederacy before it combined,the Armaros-Issue was first designed when the Varanus learned to harvest and weaponize plasmic energy from their local star.
An deadly weapon in close quarters aimed at allowing Legionarres and officers to use it as an powerful secondary when their primary is unavailable for use,the plasmic shots are capable of tearing away at armour depending on it's density and it's advanced self-recharging energy cell allows the pistol to be used without fear of reloading.....However the pistol is limited to 10 shots before it requires time to recharge itself.
Despite this small flaw it remains the de-facto handgun used by the Varanus and the Sigman races,being standard issue to high ranking officers and their versatile legions.Containing an magnetic charge like most Varanus-made Imperial weaponry to allow for easy holstering on Kronus-series power armours preferably around the thigh area.