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 Eye in the Sky II

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Thorn in your side
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Thorn in your side

Thorn Ironhart

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Approved#1PostSubject: Eye in the Sky II    Eye in the Sky II  EmptyFri Oct 06, 2017 5:24 am

Name: Eye in the Sky II
Owner: Thorn Ironhart and select Leverian Navy pilots
Manufacturer: Leverian Navy Research and Development


Development Thread: Mercenary Optics

Materials: biological components of iron/silicon cellular base grown over duralloy frame
Length: 8 meters
Rarity: Rare (Six prototypes, with more possible in the future.  One currently in possession of Thorn Ironhart)

Grades
Grade the aspects of the ship below between 1-10. 1 being severely lacking in that aspect, 10 being specialized. Keep things balanced.
Weapons: 0 (Unarmed)
Armour: 1 (No significant armor)
Shields: 1 (Standard electromagnetic and antiradiation shield)
Speed: 8 (1200 G max acceleration)
Maneuvers: 2 (Gas RCS maneuvering thrusters)
Stealth: 8 (Leverian and biological stealth technology)
Sensors: 10 (Designed as a scout corvette)

Notable Equipment
Unarmed

  • 220,000 element noncolinear variable wavelength transciever array
  • Geomagnetic sensor cluster
  • Electrospectrographic imager
  • Penetrating Radar
  • Laser spectrograph
  • Psionic/magic effect detection array
  • Biological and mechanical/digital stealth systems


Description


Massive upgrades and improvements on the original "Eye in the Sky" spy ship.

With "borrowed" Ordriey biotechnology, the ship was rendered able to form a truly symbiotic bond with the pilot, and sort out most structural issues literally healing.  The ship was also able to camouflage itself across the radar and infrared utilized wavelengths using genetically engineered chromatophores.  The living mind of the ship is telepathic and is able to not only communicate with the pilot and use the pilot's own eyes as remote cameras, but detect magic and psionics, and give hard data on their detection, signature, and use.

The inertial dampers were also replaced and the main engine upgraded to give a maximum acceleration of 1200 G, almost 300% of the original.

Standard stealth systems unique to the Leverian Navy were introduced alongside the ship's bioegineered stealth ability, making it difficult at best to detect by their standards.

Jump drive was replaced with a smaller, less power intensive model, allowing for a smaller, more stable jump field and a far less unique signature warping in, modulated to look like a simple sensor anomaly.

Ship remained unarmed at miss Ironhart's request and the advanced stealth systems in play.  A ship designed to get in, get a scan, and get out undetected has no need for the extra mass of weapons systems.

Design remained biphasic with reentry capable landing system and orbiting satellite module, however, both pods were given more powerful engines with lower power requirements, allowing independent orbital escape.


Last edited by X-Calibur on Fri Oct 13, 2017 7:26 am; edited 7 times in total (Reason for editing : Dev thread done)
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https://www.convergencerp.net/t2152-thorn-ironhart
X-Calibur
Level 39
X-Calibur

The Exiled Gurand

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Eye in the Sky II  LiSt9Q4 Member of the Month

Eye in the Sky II  Empty
Approved#2PostSubject: Re: Eye in the Sky II    Eye in the Sky II  EmptyFri Oct 13, 2017 7:25 am

Approved.


Dev thread completed and all requirements met to allow a state of the art stealth Corvette.



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Eye in the Sky II

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